#include <DetourObstacleAvoidance.h>
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| float | p [3] |
| | Position of the obstacle. More...
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| |
| float | vel [3] |
| | Velocity of the obstacle. More...
|
| |
| float | dvel [3] |
| | Velocity of the obstacle. More...
|
| |
| float | rad |
| | Radius of the obstacle. More...
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| |
| float | dp [3] |
| |
| float | np [3] |
| | Use for side selection during sampling. More...
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| |
| float dtObstacleCircle::dp[3] |
| float dtObstacleCircle::dvel[3] |
Velocity of the obstacle.
| float dtObstacleCircle::np[3] |
Use for side selection during sampling.
| float dtObstacleCircle::p[3] |
Position of the obstacle.
| float dtObstacleCircle::rad |
| float dtObstacleCircle::vel[3] |
Velocity of the obstacle.
The documentation for this struct was generated from the following file: